Harpy monster manual






















Actions Multiattack: The harpy makes two attacks: one with its claws and one with its club. Claws: Melee Weapon Attack: +3 to hit, reach 5 ft., one www.doorway.ru: 6 (2d4 + 1) slashing damage. Club: Melee Weapon Attack: +3 to hit, reach 5 ft., one www.doorway.ru: 3 (1d4 + 1) bludgeoning damage. Luring Song: The harpy sings a magical www.doorway.ru Humanoid and giant within ft. of . Fring - Small and frail, known for their bright colors and lovely songs. These are the most common form of Harpy within civilized regions. Raptor - Larger and more stoic than their fairer cousins. Raptors are powerful, high-flying birds of prey that hone in on their targets and snatch them away with impressive accuracy. They tend to be more cunning than other types of Harpy. Strig - .


These strange and fearsome creatures, depicted in a variety of styles, are unforgettable — any player or former player who opened the first edition Monster Manual will recall Trampier's contributions, always tagged with his initials "DAT": Gorgon, Harpy, Basilisk, Displacer Beast, Rakshasa, Pit Fiend, Lich, Intellect Devourer, Lemures. The harpy appears first in the Monstrous Compendium Volume One (), and is reprinted in the Monstrous Manual (). Dungeons Dragons edition () The harpy appears in the Monster Manual for this edition (). Savage Species () presented the harpy as both a race and a playable class. Hit: 6 (2d4 + 1) slashing damage. Club. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage. Luring Song. The harpy sings a magical melody. Every humanoid and giant within feet of the harpy that can hear the song must succeed on a DC 11 Wisdom saving throw or be charmed until the song ends.


↑ The Monstrous Manual states that it is believed that harpies live around fifty years, but the "Ecology of the Harpy: Songs of Beauty" article in Dragon # contradicts this, saying that they live between twenty-five and thirty years at most. Taking these together, this article assumes 50 years is a maximum lifespan and 25–30 years, which suits their violent society. Hit: 3 (1d4 + 1) bludgeoning damage. Luring Song: The harpy sings a magical melody. Every Humanoid and giant within ft. of the harpy that can hear the song must succeed on a DC 11 Wisdom saving throw or be Charmed until the song ends. The harpy must take a Bonus Action on its subsequent turns to continue singing. The harpy is a challenge rating 1 monster. Against a single player character, its encounter multiplier would be (per Dungeon Master’s Guide, page 82), for a total of adjusted experience points. That would make a single harpy a deadly encounter against a level 1 or 2 PC, hard for level 3.

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